﻿using System;
using UnityEngine;
using UnityEngine.UI;

namespace Sizebox.CharacterEditor
{
	// Token: 0x0200027C RID: 636
	public class SkeletonEditSliderUI : MonoBehaviour
	{
		// Token: 0x06000E00 RID: 3584 RVA: 0x0006D801 File Offset: 0x0006BA01
		public SkeletonEditSlider Initialize(string id, SkeletonEditSliderObject sliderObj)
		{
			this.slider.Initialize(id, sliderObj);
			this.sliderText.text = sliderObj.SliderText;
			return this.slider;
		}

		// Token: 0x040012F9 RID: 4857
		[SerializeField]
		private Text sliderText;

		// Token: 0x040012FA RID: 4858
		[SerializeField]
		private SkeletonEditSlider slider;
	}
}
